

However, in a timed scenario with a group there will be loot that we'll miss because we can't pick up loot for someone else and they can't pick it up for us (they haven't expanded on group loot yet afaik). When I played D2 with my friends we would divy up the loot we had acquired when we went back to town. The panic to smash through a wall of enemies-the last-second dash to the exit, a yellow item just out of reach taunting you." Stone columns disintegrated, either broken by errant Wizard spells or by the general calamity.

Falling boulders crashed down from above, damaging heroes.

The concept of balancing loot greed with the possibility of death was great to begin with, but the chaotic setting made it something memorable. The idea was spelled out by a quick dialogue line from my Monk: grab as much loot as possible, but find the exit before the timer ends.

One random teleport pad took me to a crumbling dungeon, with a four minute timer counting down to the roof caving in. "The quest environments contained some surprises as well. The addon also gives you some options under Addon Settings to choose the default state of the 'Auto Loot Items' and 'Auto Loot Stolen Items' game settings for all characters on login/reload, and a 2nd keybind for straight swapping the Auto Loot setting on a more permanent basis.I am fine with the proposed loot system, but hearing about the gameplay from Nick Breckon of Shacknews made me think differently. This functions the opposite way if your Auto Loot setting is on by default: holding the keybind while looting will show the loot menu for that one session. For example if you have Auto Loot off but hold the keybind when you go to loot something, you will automatically take all items that one time as if Auto Loot was on and the setting will revert to off afterwards. This simple addon gives you the ability to set a keybind that, when held while looting, causes your next loot session to use the opposite of your current Auto Loot setting (similar to the function in World of Warcraft). Thanks from our family to yours, and I hope something I made helps enhance your enjoyment of the Elder Scrolls Online. All contributions are deeply appreciated and sorely needed. Not only will your contribution enable more feature additions and personalized support for my existing projects, but it will sponsor new exciting content in the future, which will remain now and forever free for all to enjoy! There are several ways you can contribute, either directly through Paypal, by subscribing to my Patreon, or through the GoFundMe page I set up for my dad. The support I receive from the community is what keeps me going, and it is the only form of compensation I receive. HELP REQUESTED! Creating, maintaining, and providing patch-day compatibility with in-game troubleshooting and prompt feedback for so many projects really is a full time job.
